Overview
This benchmarking methodology is designed to evaluate both gaming and non-gaming laptops in a way that balances synthetic testing with real-world scenarios. The goal is to get a big-picture understanding of a machine’s strengths and weaknesses without going too deep into engineering-level metrics.
We use a combination of synthetic benchmarks, real-world applications, gaming tests, and usability metrics. All FPS data and sensor info (CPU/GPU temps, clocks, power draw) are captured via CapFrameX.
Benchmark Suite
Synthetic Benchmarks
- Cinebench R23
- Purpose: Multi-core and single-core CPU rendering performance
- Rationale: Provides insight into how well the CPU handles workloads in creative and productivity tasks
- Purpose: Multi-core and single-core CPU rendering performance
- PCMark 10
- Purpose: Measures system performance in productivity tasks such as spreadsheets, word processing, browsing, and video conferencing
- Rationale: Good for general use scenarios, including office work and multitasking
- Integration Note: Covers Microsoft Office scenarios (Excel, Word, Outlook)
- Purpose: Measures system performance in productivity tasks such as spreadsheets, word processing, browsing, and video conferencing
- UL Procyon
- Purpose: Real-world performance testing using actual applications (Microsoft Office, Adobe apps)
- Rationale: More modern and application-specific than PCMark 10
- Office Workflows: Uses full Microsoft 365 apps for Word, Excel, PowerPoint, Outlook
- Photo Editing (Alternative to GIMP): Uses Adobe Photoshop and Lightroom, but results can be used as a proxy for typical photo editing workloads
- GIMP Note: For Linux or open-source benchmarking, GIMP performance can optionally be tested manually by exporting large files or batch-resizing with timers
- Purpose: Real-world performance testing using actual applications (Microsoft Office, Adobe apps)
- 3DMark Steel Nomad
- Purpose: GPU synthetic benchmark
- Rationale: Measures ray tracing and rasterization performance under a unified, modern workload
- Purpose: GPU synthetic benchmark
- Battery Eater Pro
- Purpose: Battery endurance stress test
- Rationale: Simulates worst-case usage scenario by stressing CPU and GPU simultaneously until battery depletes
- Purpose: Battery endurance stress test
- CrystalDiskMark
- Purpose: Measures SSD read/write performance
- Rationale: Fast storage impacts boot time, loading times, and file transfer performance
- Purpose: Measures SSD read/write performance
- Spyder X Elite
- Purpose: Display color calibration and gamut coverage measurement
- Rationale: Important for creatives or users who rely on color accuracy
- Purpose: Display color calibration and gamut coverage measurement
Gaming Benchmarks
All games tested at native screen resolution (or 1080p as a baseline), using in-game benchmark tools if available or repeated runs on a controlled scene.
- Rainbow Six Siege X — esports-level FPS, CPU and GPU dependent
- Doom Eternal — Vulkan performance, fast-paced AAA shooter
- Armored Core 6 — modern game with fast GPU scenes
- Baldur’s Gate 3 — heavy CPU and GPU RPG with large scenes
- Claire Obscur: Expedition 33 — newer title, test for stability and visuals
- Cyberpunk 2077 — used for both raster and RT testing, high-end AAA
- Bright Memory Infinite — used primarily for its ray tracing showcase (note: not the best gameplay sample, but ideal for a visually rich RT scene)
Captured via CapFrameX:
- Average FPS
- 1% and 0.1% low FPS
- CPU/GPU temperature and clock behavior
- Frame time consistency and latency
Real-World Workflows
DaVinci Resolve
- Render a 4K timeline with basic color correction and transitions
- Export using YouTube 4K preset
- Measure render time and export FPS
- Monitor CPU/GPU usage during export
GIMP
- Manually test with a 300MB+ PSD or multi-layered image
- Perform batch resize/export of 50 high-res JPEGs
- Time the export duration and record CPU usage
Microsoft Office (Already Covered by PCMark 10 & Procyon)
- Word, Excel, PowerPoint, Outlook operations tested via Procyon’s real-world benchmarking
Scoring & Rubric (1 to 5 Scale)
Categories
- CPU Performance
- GPU Performance
- Storage Speed
- Display Quality
- Thermals
- Battery Life
- Productivity Workflows
- Gaming Experience
Scoring Interpretation
- 5 = Excellent — Industry-leading performance for its category
- 4 = Great — Above average, handles most tasks with ease
- 3 = Good — Average performance, minor hiccups
- 2 = Fair — Below average or inconsistent results
- 1 = Poor — Major bottlenecks or system limitations
How to Score Each Category
- CPU Performance — Based on Cinebench R23, PCMark 10, and render/export tests
- GPU Performance — 3DMark Steel Nomad + average FPS on modern games like Cyberpunk 2077 or Doom Eternal
- Storage Speed — CrystalDiskMark (look at sequential read/write and random 4K QD1)
- Display Quality — Spyder X Elite data (sRGB/AdobeRGB coverage, brightness, deltaE)
- Thermals — Recorded via CapFrameX or HWiNFO; throttling = lower score
- Battery Life — Measured via Battery Eater or real-world usage simulation (YouTube streaming, office work)
- Productivity Workflows — PCMark 10 + Procyon Office/Photo Editing scores, render/export timing in DaVinci or GIMP
Gaming Experience — Considers both FPS consistency and thermal/clock stability during gameplay