We can’t deny it, mobile gaming is here and it’s here to stay. With the vast availability of capable mobile devices and the convenience it brings to us in both our lifestyle and pleasure, a lot of people are slowly embracing the idea of mobile gaming. With this, game publishers and developers are starting to shift their focus on expanding their reach. Some of them are deeply focused on creating entirely new games on the mobile platform, while others tend to jump on the bandwagon and re-develop their existing PC and console games and cater to mobile gamers. We’ve seen this with the recent release of the Ragnarok Eternal Love which I think for the most part received good feedbacks.
Blizzard is one of those game publisher/developers that plans to expand to mobile gaming even further, they’ve already had some success with their Hearthstone: Heroes of Warcraft, a free-to-play collectible card game based on the Warcraft series, that originally released on PC before being ported to mobile. Perhaps they feel mobile gaming is the way to go that’s why they recently announced that they are planning to make mobile versions of their popular titles.
One of those titles would be Diablo, as they recently introduced the Diablo Immortal at BlizzCon 2018. Diablo Immortal is a sequel to Diablo II and prequel to Diablo III, which is kinda interesting given the fact that there’s a 20-year gap between these two games. It would be nice to know what happened to the characters on both these two games in that span of time.
The announcement though wasn’t received as positive as they’ve expected, some of the fans were expecting Diablo IV or the next Big Diablo release, whatever title it may be. For me, personally, having played Diablo II and Diablo III upon its release, I am also anticipating its sequel. But on the other hand, I am also open to this idea of the mobile version for the Diablo series and I’m excited to see how the story transpired during that 20-year gap in between Diablo II and III. I am also interested in how they will implement Diablo Immortal into the mobile version and I hope they can make it as close as possible to the desktop experience. They’re saying it’s close but a little bit streamlined approach to cater to mobile hack and slash type of gameplay that we are accustomed to when something’s being ported to the mobile platform.
With that being said, I’ve tried different hack and slash type of games similar to Diablo like the Dungeon Hunter series for years, and now that Diablo is finally coming to mobile, it’s very exciting and It’s also very timely, like I said, there are a lot of capable devices that can run these graphics intensive games nowadays and I think this is the perfect opportunity to experience Diablo on-the-go. Let’s just hope Blizzard and NetEase don’t mess this up. Crossing fingers for free-to-play.